Champion = Square
Lord Knight = Pak Belalang @ Yan
Professor = Burry
High Wizard = Tora / Susuk
High Priest = Tak Pasti.
Sniper = Set
Stalker = Feroz
TEAM 2 :
Champion = Syam / Daim
Lord Knight = Tak Pasti
Professor = Tam / Dante / Zoon
High Wizard = Syam /
High Priest = Tak Pasti
Sniper = Seth / Poring
Stalker = Tak Pasti
MAX TEAM = 64.
LENGKAPKAN KUMPULAN TU DALAM MINGGU NI. 3 TEAM DAH MASUK.
NAK TUNGGU LAST MINIT LAGI?
◆ 2009 RWC Tournament Prizes ◆
The 2009 RMC Tournament Prizes will be the following:
Champion:
◆ Represents Malaysia-Singapore at the 2009 Ragnarok World Championships (RWC) at Yokohama, Japan
◆ 7 x Ragnarok Online Monthly Cards
◆ 7 x +10 Formal Suit [1]
◆ 3 x Thanatos Card
◆ 7 x RMC Dragon Helm Gold
RMC Dragon Helm Gold [1 Slot]
A Helmet that exists in Legends, only the Champions of RMC are fit to wear it.
Attack Speed +10%, All Stats +3
Receive Damage from Demi-Human monsters Increase by 5%
Cannot be Refined, Cannot be Traded, Cannot be Dropped, Cannot be Vend, Storage Allowed.
Thanatos Card
Deals more damage depending on the target's defense.
Drain 1 SP from its owner on each attack.
DEF - 30, Flee Rate - 30
Compunds on: Weapon
Prefix: Penetration
Runner-Up:
◆ 7 x Ragnarok Online 150 Point Card
◆ 7 x +8 Formal Suit [1]
◆ 3 x Tao Gunka Card
◆ 7 x RMC Dragon Helm Silver
RMC Dragon Helm Silver [1 Slot]
A Helmet that exists in Legends, only the Runner-Ups of RMC are fit to wear it.
Attack Speed +7%, All Stats +2
Receive Damage from Demi-Human monsters Increase by 3%
Cannot be Refined, Cannot be Traded, Cannot be Dropped, Cannot be Vend, Storage Allowed.
Tao Gunka Card
Maximum HP + 100%
DEF - 50, MDEF - 50
Compounds on: Armor
Prefix: Highly Dangerous
3rd Placing:
◆ 7 x Ragnarok Online 150 Point Card
◆ 7 x +8 Formal Suit [1]
◆ 3 x Deviling Card
◆ 7 x RMC Dragon Helm Bronze
RMC Dragon Helm Bronze [1 Slot]
A Helmet that exists in Legends, only the 3rd Placing of RMC are fit to wear it.
Attack Speed +5%, All Stats +2
Receive Damage from Demi-Human monsters Increase by 1%
Cannot be Refined, Cannot be Traded, Cannot be Dropped, Cannot be Vend, Storage Allowed.
Deviling Card
Add a 50% resistance against Neutral Property attacks.
Receive 50% more damage from other property attacks.
Compounds On: Garment
Prefix: Surprising
4th Placing:
◆ 7 x Ragnarok Online 150 Point Card
◆ 7 x +8 Formal Suit [1]
◆ 3 x Angeling Card
Angeling Card
Blesses an Armor with the Holy Property.
Compounds On: Armor
Prefix: Holy
Posted by gfadmin at 1:57 AM 0 comments
Monday, June 29, 2009
◆ 2009 RMC Tournament Chamber ◆
◆ 2009 RMC Tournament Chamber ◆
The RMC 2009 Tourney will be held in the Flat Battleground Map.
The waiting room:
Players will gather and wait for instructions here prior to the Match Start.
The Flat Battleground
Posted by gfadmin at 10:26 PM 0 comments
◆ 2009 RMC Tournament Classes ◆
◆ 2009 RMC Tournament Classes. ◆
Tournament Process.
(1) 2009 RWC match server will be ‘Episode 12 Version’.
(2) A team should be composed of 7 members.
(3) The mode of the match is the siege mode (WoE).
A Team will consist of the following members:
The Lord Knight (Level 90 Job 60)
+4 Feather Beret
+4 Chain Mail [1] Marc Card
+4 Boots [1] Matyr Card
+4 Manteau [1] Raydric Card
+4 Shield [1] Thara Frog Card
Ring [1] x 2 Mantis Card
+7 Pike [4] Savage Babe Card x 4
Pole Axe [1]
The Champion (Level 85 Job 60)
+4 Feather Beret
+4 Apple of Archer
+4 Saint Robe [1] Marc Card
+4 Shoes [1] Matyr Card / Sohee Card
+4 Muffler [1] Raydric Card
+4 Buckler [1] Thara Frog Card
Clip [1] x 2 Zerom Card
+6 Chain [3] Hydra Card x 2, Skel Worker Card
+7 Wagnakh [4] Hydra Card x 3, Skel Worker Card
The High Priest (Level 85 Job 60)
+4 Feather Beret
+4 Saint Robe [1] Marc Card
+4 Shoes [1] Matyr Card
+4 Muffler [1] Raydric Card
+4 Buckler [1] Thara Frog Card
Clip [1] x 2 Zerom Card
Survival Rod [1] DEX Drops Card
The High Wizard (Level 85 Job 60)
+4 Feather Beret
+4 Apple of Archer
+4 Silk Robe [1] Marc Card / Evil Druid Card
+4 Shoes [1] Matyr Card
+4 Muffler [1] Raydric Card
+4 Guard [1] Thara Frog Card
Clip [1] x 2 Zerom Card
Survival Rod [1] DEX Drops Card
The Professor (Level 90 Job 60)
+4 Feather Beret
+4 Apple of Archer
+4 Silk Robe [1] Marc Card / Evil Druid Card
+4 Shoes [1] Matyr Card
+4 Muffler [1] Raydric Card
+4 Guard [1] Thara Frog Card
Glove [1] x 2 Zerom Card
Survival Rod [1] DEX Drops Card
The Sniper (Level 85 Job 60)
+4 Feather Beret
+4 Apple of Archer
+4 Tights [1] Marc Card
+4 Shoes [1] Matyr Card
+4 Muffler [1] Raydric Card
+4 Guard [1] Thara Frog Card
Clip [1] x 2 Zerom Card
+7 Composite Bow Hydra Card x 3, Skel Worker Card / Plankton Card x 4
The Stalker (Level 90 Job 60)
+4 Feather Beret
+4 Apple of Archer
+4 Thief Clothes [1] Marc Card
+4 Boots [1] Matyr Card
+4 Manteau [1] Raydric Card
+4 Buckler [1] Thara Frog Card
Glove [1] x 2 Zerom Card
+7 Main Gauche [4] Drops Card x 4 / Hydra Card x 3, Skel Worker Card
Additional Information:
Each Character will be given: (Allocated in Kapra)
10,000 Slim White Potions
10,000 Blue Potions
High Wizards will be given:
5,000 Blue Gemstones
1,000 Red Gemstones
Professors will be given:
5,000 Blue Gemstones
5,000 Yellow Gemstones
1,000 Red Gemstones
Snipers will be given
1,000 Awakening Potions
Posted by gfadmin at 9:39 PM 1 comments
◆ 2009 RMC Tournament Rules and Regulations ◆
◆ 2009 RMC Tournament Rules and Regulations ◆
The RMC 2009 will be a tournament to choose the best fighters in our country. It will be a PVP Style Elimination Competition based on Guild War (WOE) Settings. Here are the rules and regulations.
A. Tournament Process.
(1) 2009 RMC match server will be held in PRONTERA FREE server.
(2) A team should be composed of 7 members.
(3) The mode of the match is the siege mode (WoE).
(4) Up to semi-finals, 7 minutes will be given for each match including the Final match. Players will have 5 minutes to enter and connect to the server, 7 minutes to play the match, and 3 minutes to change their character setting during each interval between matches.
l Match time can be flexible and vary by match’s on the spot.
(5) In the local primary match, each team is given 7 characters by default.
The 7 Classes will be:
- Champion
- Lord Knight
- Professor
- High Wizard
- High Priest
- Sniper
- Stalker
(6) The tournament rule follows the rules of guild war tournament.
(7) Up to semi-finals, players play an elimination match, in order to participate in the next match. At the Final, the winner of 3 matches out of 5 wins the tournament.
*However, The schedule can be altered according to the situation in the site.
(8) Players are given default equipments and items in the RMC Tournament. Please refer to the topic of RMC 2009 Equipments.
(9) The Tournaments will be held on the Flat-Battleground, which was once familiar in the RWC 2004 Championships.
(10) All characters should be completely set with their skills and status before the match begins. If not, players will get a warning. And if they do not change their status after the warning, they will be disqualified.
(11) If undeclared incident happens during tournament, players must follow the Referee’s instruction.
è If players do not follow Referee’s instruction, it can be a reason for warning or disqualification.
B. Match Rules
(1) The players should be instructed to enter the tournament site by the Referee. The participant who violates the instruction should leave the site and will not be able to join again.
(2) The game will be started when the Host announces the start of the game after checking the number of the participants.
(3) The team leaders should check whether their team members are in the party or not, and the team is responsible for any disadvantages caused from not checking the party status. Also, if there is any player who is not in the party of corresponding team, he/she has to leave the game immediately, and if found after the match ends, the team will lose the match.
l Each team will have a Guild and Guild Logo.
(4) Players who entered the battleground before the match begins are not allowed to use hiding skills such as Hiding, Cloaking. In the case of ignoring this rule, 1st, the player will get a warning, 2nd, the player will be disqualified, and 3rd, the team will lose the match.
(5) When players have abnormal game crashes or problems with connections before entering battleground, they should notify the problem to the Host and re-connect. Before the match begins, the match can be delayed for the maximum of 3 minutes until the player re-connects. But once the match begins, players who cannot run the game normally by problems such as abnormal terminations or errors will be considered as withdrawn from the game and the match will go on. Also, all NPC’s become unusable during the retired player’s re-connection. The player should inform his/her account to the Host in order to get the invitation to the battleground, without controlling a character.
è The match can be postponed until the problem is fixed even if it takes longer than 3 minutes, only if the problem is caused by general operation. If the problem is caused by ‘Player’s Offense’ or ‘Non-operational reason’, the user will be dismissed.
Abnormal terminations and errors include all the situations such as PC-freezing, abnormality of client, unpredicted disconnection of server, bugs in the game when the match is already begun (that is, other users already began to fight), and all the other cases except for the user’s intend. In these kinds of case, withdrawal is the basic judgment. However, alternative can be applied when local manager approves the rematch or something else, depending on the local situation.
(6) If characters Hp reaches 0, they will be moved to each designated point.
è If characters become unable to fight, they are automatically moved to the match-waiting room. Survivors from each match are moved to the match-waiting room.
(7) In a tiebreak round, 6 classes, excluding Priest class, will rematch. If the round is still a tie, the team which has the first dead players of the round will lose the tie-break round.
※ However, if no player is killed and each team maintains 6 players, the tiebreak round will continue until one of the team wins the match.
è Though High Priest doesn’t exist in a team, the match will be 6 vs 6. Each guild will be responsible for selecting which character should be excluded from the team.
(8) Players cannot change their characters.
(9) To learn skills by using Stalker’s Intimidate skill, players should master the skill before they enter the battleground. If they need to learn the skill again in the middle of the matches, they should finish within the time limit for using NPC’s. Be sure to use Stalker’s Preserve skill effectively.
(10) Players are not allowed to use abnormal programs like Multi loader or Viewpoint. Players should connect with proper client, which is provided by Gravity. If any offending case is detected, the team will get be warned and the user needs to terminate the program immediately. Also, if they do not follow this instruction, corresponding user will be disqualified.
è Some other programs besides the programs mentioned above can also be suspected as abnormal programs at the match site. If a program is detected as an abnormal program, the user will be warned and forced to remove the program according to the rule. If a participant wants to install an additional program on the computer, he/she should get permission from the Host.
(11) The participant teams should prepare and bring their guild emblem to use when creating their guild. It is obligatory to use the guild emblem and unless the emblem is prepared, they must prepare and apply them while the contest is being prepared. If they don’t have their emblem even when the contest starts (not in the case that the emblems are prepared but not displayed normally, but in one that they are not prepared within the registration time), it will be considered that they abandon the game and if a emblem has too much space so that it is hard to recognize, the participants must modify it. If they do not comply with decisions from referee, it is considered that they abandon it.
C. Character Set-up
(1) Players must use the pre- generated characters in 2009 RMC Server. 7 accounts with default classes will be provided.
(2) Players will fight with 7 transcendent classes.
(3) The job class ‘Sniper’, ‘High Priest’, ‘High Wizard’ and “Champion” will be given Lv. 85 and rest of the classes Lv. 90, and all of them will be given Job Lv. 60.
(4) The first Job Lv. of all job classes is 50 and second Job Lv. is 60. In other words, the characters will be configured as they had the second job change at Job Lv. 50.
* Total skill points of 108 (fist job skill points 49 and second job skill points 59), will be given to the characters with all basic skills Lv. 10.
(5) Players cannot request for job changes.
(6) Character names will be ‘RMC[NUMBER]_[Job name abbreviation]’.
l [] will not be included.
l EG: RMC001_Sniper
[NUMBER] stands for guild number. It will be determined by drawing lots.
(7) 2 million zeny will be given to each character.
* In the tournament, Characters zeny will be used for opening the storage (Kapra) or renting Falcons / Pecopeco’s.
D. Decision Rules and Disqualification Guides
(1) The team who eliminated the opponent within 7 minutes or has more players at the end wins the game. (Up to semi-finals, 7 minutes per match and 10 minutes for the final)
(2) If each team has the same number of players until the end of a match, the game will be a tie. Then the teams will have a tiebreak round to decide winner.
(3) If the team leader withdraws from the game, the opponent team will win the match.
(4) Players should only use party chat during a match. A player who makes a public chat will be warned for the first time, second time he/she regarded as dead (disqualified).
(5) A player who leaves his/her party during a match will be considered as a dropout and will be instructed to quit his/her game immediately.
(6) Players who disturbs the progress of the tournament such as using the cloaking or tunnel drive skill to enter the battle ground, spamming skills, abusing the magic skills and so on), will have their team warned. If the team gets total of 2 warnings, they will lose the match.
E. Remarks
(1) Players can only use items, which are found in their storage.
(2) Weapons and armors are pre-set to RWC Default Upgrades.
(3) Players that have died will be sent back to the waiting room and are requested not to try interfere with the game in progress (Spamming Messages, Flooding GM Channel, etc)
(4) Using Vending Skills, Item dropping and trading with players are prohibited in the RMC Tournament. Any team found violating these rules without permission will be disqualified.
Posted by gfadmin at 9:23 PM 0 comments
RMC 2009
In order to keep the community of Ragnarok Online players intact around the world, Gravity launches it most prestegious event, the Ragnarok Online World Championships every year in different nations. Invitations are sent to each Ragnarok Country and the nations prepare their best teams to fight for the ultimate grail.
At the pinnicle of RO stands the greatest Honour & Reward, the World Champion status. Teams have fought for this prize and brilliantly showed the public what it takes to be the best of the very best.
This year, the 2009 Ragnarok World Championships will be held at Yokohama, Japan. The Event itself is a highlight for many, as it is more than just a competition.
Malaysia will be sending its team of 7 players to the World Championships in hope of registering its glory of RO and making our team known to the public eye. Before that, the Battle to choose the best team has to take place. The Ragnarok Malaysian Championship will be the tourney to decide who claims the right to represent Malaysia and Singapore in the Championships coming November.
