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Full Version: The Grand [War of Emperium 2nd Edition] 2008
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Syam
Difference between WoE and WoE SE:
The fortification of the fortress is substantially reinforced in WoE SE. In WoE, defending guilds are more disadvantaged than attacking guilds and also the Emperium is quite easy to be destroyed by the invaders. In the fortress of WoE SE, Fortress Gate and Gate Houses are added and there are minimal warp portals within the castle. Players will have to develop new strategy and tactics in WoE SE to destroy or defend the glorious Emperium.

Concept of the Fortress Gate:
The Fortress Gate is a barrier on the pathway to the Emperium. The invaders must destroy all barriers in the pathway in order to reach to Emperium chamber. The Fortress Gate is expected to give an opportunity to all characters to join more tense battle because it will give a handicap to attacking guilds and block those characters that are specialized in destroying the Emperium. Players will have a very intensive fight scene from the beginning of the siege.

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Concept of Gate House:
Gate House is the important place that attacking guilds need to capture. If defending guild learned Guardian Research skill, the guild master from defending guild can recall the Guardians to defend the Gate House. If all Gate House are captured by attacking guilds, the gateway to Fortress Gate will be opened.

The Gate House can be recaptured by defending guilds and if the defending guilds were able to recover all Gate House, the gateway to Fortress Gate will be closed. In that case, invaders will be stranded so remaining invaders will have to storm the Fortress Gate and destroy the Emperium by themselves until Gate Houses are recaptured by their teammates and reinforcement arrives thru the unlocked gateway.


Tips of WoE SE:
• Warp Portals:
Except the first portal that leads to a fortress, other portals can only be used by the owners of the fortress.

• Guild Flags:
The owners of the fortress can directly move to the Emperium Chamber using the guild flag. The Emperium Chamber will be used as a tactical base for defending guilds.

• Gate House:
Guardians can be recalled in here. Attacking guilds need to capture two Gate Houses to unlock the gateway to the Fortress Gate. It is the first barrier of a fortress. Defending guilds will have to try their best to make the Gate Houses impregnable because recalled Guardians will be eliminated and a gateway to Fortress Gate will be unlocked when the Gate House is captured. Captured Gate Houses can be recaptured by guildsmen or guild master from defending guilds. Recaptured Gate House will lock the gateway to the Fortress Gate and revive the defending Guardians.

•Fortress Gate:
When the Fortress Gate is destroyed, invaders can enter the fortress freely. Once it's destroyed, it can not be recovered. The new Fortress Gate will be installed when the owner of the fortress is changed. The guild master of new owner's guild will be able to recover the destroyed Fortress Gate and Gate Houses.

Witness the grand War of Emperium Second Edition in all RO servers in this coming March 2008 . Please visit http://ro.gameflier.com.my from time to time for more updated details .


*Disclaimer:
The above information is for the reference purpose only. The exact in-game implementation might vary from the information.
Game Flier (M) Sdn. Bhd. reserves the right to modify any of the setting without prior notice.

apa tah dia tulis aku tak paham
WizardSusuk
sape2 pernah main WOE SE ni kat private server? nak kena teliti tempat dulu, aku tgk kat youtube video WOE SE sin/stalker kalau clocking boleh nampak guild logo.
dark_x
bapak laaa,,
xleh cari mkn la sinx ngan stalker pas ni,,
RollsRoyce
i will try this WoE SE once it's implemented in Msia RO lolz!
*Outlawz*
ape susah....guild takyah taruk logo....
wan
QUOTE(WizardSusuk @ Jan 30 2008, 09:25 PM) *

sape2 pernah main WOE SE ni kat private server? nak kena teliti tempat dulu, aku tgk kat youtube video WOE SE sin/stalker kalau clocking boleh nampak guild logo.


maybe yg tangkap gambar tu GM
!~kox~!
Translete oleh KoX akibat daripada permintaan org ramai:


Perbezaan antara woe dan woe se:

Kubu pertahanan baru akan tertaklub pada woe se.Dlm woe ini,guild pertahanan adalah lebih sukar berbanding pihak tentangan dan emperium juga amat mudah la sekali untuk dimusnahkan oleh pihak tentangan.Dlm kubu pertahanan ini,"Gate Fotress" dan "Gate Houses" telah di tambahkan dan warp portal dlm castle telah dikurangkan.Pemain perlu menyediakan strategi yang baru utk mempertahankan dan memusnahkan emperium dalam Woe SE ini.

Konsep Fotress Gate:

"Fotrers Gate" adalah sejenis penghalang perjalanan ke emperium,Pihak tentangan perlu memusnahkan semua jenis tentangan bagi meneruskan perjalanan ke emperium room,"Gate Fotress" ini adalah untuk memberikan tentangan yg hebat antara pihak pertahanan dan tentangan kerana terdapat banyak kecacatan yg akan dialami oleh pihak tentangan untuk memusnahkan emperium.Pemain akan mengalami perlawanan arena yg hebat daripada mula kubu sehinnga ke emperium


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Konsep Gate House:

"Gate House" adalah tempat yg paling penting bagi pihak menyerang utk menawan,Jika pihak pertahanan mempelajari Guardian Research Skill,guild master tersebut boleh ecall guardians untuk menolong mempertahankan "Gate House",Jika semua "Gate House" ditawan oleh pihak menentang,laluan ke "Gate Fotress" akan dibuka.

"Gate House" juga sudah tentu sekali boleh di ambil semula oleh pihak pertahanan dan jika pihak pertahanan berjaya menawan semula "Gate House" maka laluan ke "Gate Fotress" akan ditutup semula.Dalam kes ini,pihak menentang akan terperangkap dan terpaksa memusnahkan "Gate house" dengan sendiri sambil reinforcement datang daripada gate yg dibuka.......

Tips utk Woe Se
• Warp Portals:
Kecuali portal pertama yang jalan pergi "Fotress", portal lain sume hanya boleh digukan oleh pihak fortress sahaja...


• Guild Flags:
Pemilik castle boleh masuk terus ke bilik emperium menggunakan flag. Bilik emperium akan digunakan sebagai kubu pertahananbagi pihak pemilik castle.

• Gate House:
Guardians boleh ecall disini. Piahak menyerang perlu menawan 2 "House gate" untuk membuka laluan ke "Fotrss Gate". Ini adalah penghalang pertama bagi castle. Piahka pertahanan perlu mencuba sehingga terbaik untuk menjadikan "Gate house" sebagai kubu terkebal kerana kemungkinan guardian akan ditewaskan dan gate ke "Gate fotress" akan dibuka apabila "gate house" di tawan."Gate House" yang ditawan dapat ditawan semula oleh pihak castle dan sama sekali menutup laluan ke "Fotres Gate" dan leader perlu revive kan guardian2 mereka untuk pertempuran yg seterusnya...

•Fortress Gate:
Apabila "Fotress Gate" telah di dimusnahkan, pihak tentangan boleh memasuki castle tanpa sebarang gangguan. Apabila ia dimusnahkan, ia tidak dapat di hidupkan semlula/tawan semula. "Fotrss Gate"yang baru akan ada semula apabila castle di tukar milik. Guild master yang baru dapat membina semula "fotress gate" dan"house gate".

Jadilah pemain yang bakal beraksi di woe baru ini pada march 2008 ini . Please visit http://ro.gameflier.com.my from time to time for more updated details .



SENANG CITER CAMNIH LA

MASUK CASTLE NIH ADE PENGHALANG PERTAMA IAITU (HOUSE GATE) LEPAS DAH TAWAN 2 HOUSE GATE ,LEPAS TUH KENA TAWAN FOTRES GATE LEPAS TUH MASUK LA BILIK EMP PECAHKAN EMPERIUM



HOUSE GATE ---------> FOTRESS GATE ----------> EMP ROOM

nak tahu lebih lanjut tgk clip nih

http://www.youtube.com/watch?v=xoOlBPe0GLA...feature=related

http://www.youtube.com/watch?v=HpT5MgGvkV0...feature=related


AKU X TAU AKU TRANSLATE NIH BETUL KE TAK PECAH KEPALA OK BBYE
jamek
tq..
Rosewood
Maknenye Kite Just Wait In Emp Room ? slashhmm.gif N Enemy Lambat Lagi La Nk Pecah Masuk Castle , Pastu Kiteorg Xle Da Rayau Rayau ? slashswt.gif slashsob.gif
set
rayau2 kang sesat wakakakaa
WizardSusuk
Guardian castle jalan laju dan atk pun laju, kalau prntera server memang tak lepas mcm ni slashheh.gif
set
dlm tu mvp bape banyak plak wakaka.
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